//---Standard Plane Config for Flans Mod----------
//Created by Minecraft-SMP Toolbox 2.0.0.0


//---Standard-------------------------------------
//Naming
Name Arsenal VG-33
ShortName VG-33


//Visuals
Model faf.vg33
ModelScale 1
Icon iconvg33


//Recipe


//Misc

//------------------------------------------------

//---Driveables-----------------------------------
//Visuals
Texture vg33


//Movement
MaxThrottle 0.85
MaxNegativeThrottle 0.0
Drag 1.1


//Wheels
NumWheels 3
WheelPosition 0 31 -36 -43
WheelPosition 1 31 -36 43
WheelPosition 2 -89 -10 0
WheelSpringStrength 0.125


//Inventory Slots
FuelTankSize 6000
BombSlots 2
CargoSlots 0
MissileSlots 0


//Recipe
AddRecipeParts core 1 Repair
AddRecipeParts engine 1 Repair
AddRecipeParts rightWing 1 lostWing
AddRecipeParts leftWing 1 lostWing
AddRecipeParts tail 5 Repair
AddRecipeParts airframe 1 lostWing

//Floating


//Weapons
AllowAllAmmo False
AddAmmo 100kg
AddAmmo 50kg

Primary Gun
ShootParticlesPrimary flame 0 0 0
ModePrimary FullAuto
AlternatePrimary False
ShootPointPrimary 48 -5 -51 leftWing browning
ShootPointPrimary 48 -5 -54 leftWing browning
ShootPointPrimary 48 -5 51 rightWing browning
ShootPointPrimary 48 -5 54 rightWing browning
ShootDelayPrimary 2
Secondary Bomb
ModeSecondary FullAuto
AlternateSecondary False
ShootPointSecondary 0 -12 0
ShootDelaySecondary 65



//Driver and Passengers
Pilot 0 -3 0
Passengers 0
flightCeiling 1070
planeDiveFactor 1

//Sounds
StartSound propStart
StartSoundLength 20
PropSound propSound
PropSoundLength 30
ShootSoundPrimary YakShoot
ShootSoundSecondary Yak_37mmShoot
PlaceSoundPrimary A6M2_PlaceSound


//Health and collision
SetupPart nose 100 85 -8 -7 9 17 14
SetupPart nose 100 54 -21 -11 31 33 22
SetupPart core 100 19 -21 -11 35 34 22
SetupPart core 100 -18 -14 -11 37 35 22
SetupPart tail 100 -46 -15 -10 28 33 20
SetupPart tail 100 -95 -12 -8 49 23 16
SetupPart tail 100 -93 11 -2 39 26 4
SetupPart tail 100 -81 5 -46 28 2 92
SetupPart leftWing 100 -2 -13 -120 53 15 109
SetupPart rightWing 100 -2 -13 11 53 15 109
SetupPart bay 100 -18 -21 -11 37 7 22

CollisionPoint 94 0 0 nose
CollisionPoint 70 0 0 nose
CollisionPoint 34 0 0 core
CollisionPoint 0 0 0 core
CollisionPoint 1 -18 0 bay
CollisionPoint -30 0 0 tail
CollisionPoint -72 0 0 tail
CollisionPoint -82 27 0 tail
CollisionPoint -69 6 -40 tail
CollisionPoint -69 6 39 tail
CollisionPoint 28 -2 -63 leftWing
CollisionPoint 28 -1 -102 leftWing
CollisionPoint 28 -2 63 rightWing
CollisionPoint 28 -1 102 rightWing
BulletDetection 3

BulletSpeed 8
BulletSpread 2


//Misc
CameraDistance 10.0

//------------------------------------------------

//---Plane----------------------------------------
//Flying Mode
Mode Plane


//Visuals


//Movement
TurnLeftSpeed 1.15
TurnRightSpeed 1.15
//Pitch modifiers
LookUpSpeed 1.27
LookUpSpeed 1.27
//Roll modifiers
RollLeftSpeed 1.18
RollRightSpeed 1.18

//Sound

//Weapon


//Misc
RestingPitch 0


//Propeller
Propeller 0 -89 -26 0 nose metalPropeller

//------------------------------------------------

IsExplosionWhenDestroyed true
CollisionDamageEnable true
CollisionDamageThrottle 0.21
CollisionDamageTimes 20

//nu flight model

//kilogram mass: somewhere between empty and max takeoff weight
mass 2100

//cruise speed for afterburn planes. default is 610mph, common for most jets, but set higher if you want super cruise
cruiseSpeed 285


//takeoff speed is anything above stall speed (mph)
//code automatically calculates engine power so this will be real takeoff speed
takeoffSpeed 95

//code learns true lift from this (meter/second)
climbRate 200

//code learns true drag from this (mph)
//diving speed is mechanically accurate by actually adding gravity to acceleration when diving
maximumSpeed 401 

//these two are for gun recoil in M/s
muzzleVelocity 1440

//if one 50 cal bullet is 10kg but there are 6 guns, enter 60kg
projectileMass 0.5

//measured in seconds at 100%throttle afterburner off
labjacFuel 720-